DBG$UIHELP.HLB  —  DEBUGUI  custom_key_binding
  The following commands have been mapped to individual keys on your
  computer's keypad:

  Command                 Keypad Label            Key Designation
  --------                ------------            ---------------

  Step/Line                 KP0                    <Key>0xFFB0
  Examine                   KP1                    <Key>0xFFB1
  Go                        KPcomma                <Key>0xFFAC
  Step/Into                 GOLD-KP0               <Key>0xFF91,<Key>0xFFB0
  Step/Over                 BLUE-KP0               <Key>0xFF94,<Key>0xFFB0
  Examine^                  GOLD-KP1               <Key>0xFF91,<Key>0xFFB1
  Show Calls                KP5                    <Key>0xFFB5
  Show Calls 3              GOLD-KP5               <Key>0xFF91,<Key>0xFFB5
  Activate                  ENTER                  <Key>0xFF8D

  To bind a different command to a key that is already associated with a
  command, edit the current definition of the following resources in the
  VMSDEBUG.DAT resource file:
  DebugSource.*DXmCSText.translations:#override\n\
     <Key>0xFFB0: EnterCmdOnCmdLine("step\line") \n\
     <Key>0xFFB1: EnterCmdOnCmdLine("examine") \n\
     <Key>0xFFAC: EnterCmdOnCmdLine("go") \n\
     <Key>0xFF91,<Key>0xFFB0: EnterCmdOnCmdLine("step\into") \n\
     <Key>0xFF94,<Key>0xFFB0: EnterCmdOnCmdLine("step\over") \n\
     <Key>0xFF91,<Key>0xFFB1: EnterCmdOnCmdLine("examine^") \n\
     <Key>0xFFB5: EnterCmdOnCmdLine("show calls") \n\
     <Key>0xFF91,<Key>0xFFB5: EnterCmdOnCmdLine("show calls 3") \n\
     <Key>0xFF8D: activate()\n\

  To bind a command to a key that is not currently associated with a
  command, refer to the Keysym Encoding chapter of the "X and Motif Quick
  Reference Guide" for key designations.
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