/STATIC
       /NOSTATIC
    Enables you to override the debugger's default determination of
    whether a specified variable (watchpoint location) is static or
    nonstatic. The /STATIC qualifier specifies that the debugger
    should treat the variable as a static variable, even though
    it might be allocated in P1 space. This causes the debugger
    to monitor the location by using the faster write-protection
    method rather than by tracing every instruction. The /NOSTATIC
    qualifier specifies that the debugger should treat the variable
    as a nonstatic variable, even though it might be allocated in P0
    space, and causes the debugger to monitor the location by tracing
    every instruction. Be careful when using these qualifiers.