User-defined breakpoints are activated when you set them with the SET BREAK command. Predefined breakpoints are activated by default. Use the DEACTIVATE BREAK command to deactivate one or more breakpoints. If you deactivate a breakpoint, the debugger ignores the breakpoint during program execution. To activate a deactivated breakpoint, use the ACTIVATE BREAK command. You can activate and deactivate user-defined and predefined breakpoints separately. Activating and deactivating breakpoints enables you to run and rerun your program with or without breakpoints without having to cancel and then reset them. By default, the RERUN command saves the current state of all breakpoints (activated or deactivated). To check if a breakpoint is deactivated, use the SHOW BREAK command. Related commands: CANCEL ALL RERUN (SET,SHOW,CANCEL,ACTIVATE) BREAK (SET,SHOW) EVENT_FACILITY