User-defined breakpoints are activated when you set them with
the SET BREAK command. Predefined breakpoints are activated by
default. Use the DEACTIVATE BREAK command to deactivate one or
more breakpoints.
If you deactivate a breakpoint, the debugger ignores the
breakpoint during program execution. To activate a deactivated
breakpoint, use the ACTIVATE BREAK command. You can activate and
deactivate user-defined and predefined breakpoints separately.
Activating and deactivating breakpoints enables you to run and
rerun your program with or without breakpoints without having to
cancel and then reset them. By default, the RERUN command saves
the current state of all breakpoints (activated or deactivated).
To check if a breakpoint is deactivated, use the SHOW BREAK
command.
Related commands:
CANCEL ALL
RERUN
(SET,SHOW,CANCEL,ACTIVATE) BREAK
(SET,SHOW) EVENT_FACILITY