This routine copies the object name from the read-write lock
object specified by rwlock to the buffer at the location name.
Before calling this routine, your program must allocate the
buffer indicated by name.
The object name is a C language string and provides an identifier
that is meaningful to a person debugging a multithreaded
application. The maximum number of characters in the object name
is 31.
If the specified read-write lock object has not been previously
set with an object name, this routine copies a C language null
string into the buffer at location name.