This routine copies the object name attribute from the thread
attributes object specified by the attr argument to the buffer
at the location specified by the name argument. Before calling
this routine, your program must allocate the buffer indicated by
name. A new thread created using the thread attributes object is
initialized with the object name that was set in that attributes
object.
The object name is a C language string and provides an identifier
that is meaningful to a person debugging a multithreaded
application. The maximum number of characters in the object name
is 31.
If the specified thread attributes object has not been previously
set with an object name, this routine copies a C language null
string into the buffer at location name.
This routine contrasts with pthread_getname_np(), which obtains
the object name from the thread object for an existing thread.