NET$MGMT_HELP.HLB  —  actions

1  –  Boot

1.1  –  MOP

1.1.1  –  Circuit

    Causes the system you are managing to send a boot message to an
    adjacent system so the adjacent system will load itself.  (The Phase V
    NCL BOOT MOP CIRCUIT command is roughly equivalent to the Phase IV
    NCP TRIGGER VIA command.)

    If you chose optionally to enter a Client name in the previous menu, the
    default boot parameters for this operation are obtained by looking up the
    information for that MOP Client, and the parameters present in the current
    display.

    The required arguments for this boot operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit you have currently selected for the boot operation.

     The optional arguments for this boot operation are:

     o  Client

        A client entity to be used for this operation, if you provided one
        in the previous display.

     o  Device

        Provides some information required by the target system for the
        boot operation.

     o  Script ID

        Script file required by the target system for boot.

     o  Software ID

        System image required by the target system for boot.

     o  Verification

        A hex string that must match a verification code at the receiving
        system in order to trigger the bootstrap mechanism so that the
        downline load can be performed.  The default is '0000000000000000'H,
        or %x00-00-00-00-00-00-00-00.

    Pressing the OK button will cause the boot command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No boot
    command will be issued.

1.1.2  –  Client

    Causes the system you are managing to send a boot message to an
    adjacent system so that the adjacent system will load itself.  (The
    Phase V NCL BOOT MOP CLIENT command is roughly equivalent to the
    Phase IV NCP TRIGGER NODE command).

    The required arguments for this boot operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit over which the boot operation is to occur.

     The optional arguments for this boot operation are:

     o  Device

        Provides some information required by the target system for the
        boot operation.

     o  Script ID

        Script file required by the target system for boot.

     o  Software ID

        System image required by the target system for boot.

     o  Verification

        A hex string that must match a verification code at the receiving
        system in order to trigger the bootstrap mechanism so that the
        downline load can be performed.  The default is '0000000000000000'H,
        or %x00-00-00-00-00-00-00-00.

    Pressing the OK button will cause the boot command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No boot
    command will be issued.

2  –  Connect

2.1  –  evd

2.1.1  –  outbound_stream

    Pushing the CONTINUE button causes the outbound stream entity to request
    a connection to its sink partner. This directive causes the entity to issue
    a single session connect request to its sink partner, unless the state is
    already OnConnected, in which case the directive has no effect and returns
    the success response.

    Pushing the CANCEL button will cancel the operation.

    In either case, you will be returned to the main window.

3  –  Create

3.1  –  Alias

    Press the CONTINUE button to create the Alias entity on the node you are
    managing, or press the CANCEL button to cancel this operation.  In either
    case, you will be returned to the main window.

3.1.1  –  Port

    This window allows the user to create a new Alias Port.  Both the Name
    field and Node ID fields must be set prior to pressing APPLY or OK.
    Name is the full name to be associated with the port, for example,
    DEC:.lkg.bulean.  The Node ID is the LAN address associated with the
    port, for example, AA-00-04-00-45-13.

    The selection weight represents the number of sequential incoming connects
    to be passed to this member node in the round-robin sequence before
    proceeding to the next member node in the sequence.  A value of zero means
    this node is not eligible to receive incoming connections to this alias
    address.  Values between 0 and 10 are suggested.

    Select the Enable Port radio button if you want this node to become an
    active member of the alias you are specifying.

    Pressing the OK button will create the specified Alias Port and return
    you to the main window.   Pressing the APPLY button will create the
    specified alias port and leave the current window up.  Pressing the RESET
    button will reset the values back to what they were when you first
    displayed the window.  Pressing the CANCEL button will cancel this
    operation and return you to the main window.

3.2  –  CSMA-CD

    Press the CONTINUE button to create a CSMA-CD entity on the node you are
    managing, or press the CANCEL button to cancel this operation.  In either
    case, you will be returned to the main window.

3.2.1  –  Station

    Creates a CSMA-CD Station.  The required arguments are:

     o  Station Name

        The name of the CSMA-CD Station you wish to create.  For example,
        CSMACD-0.

     o  Communication Port

        The system device name assigned to this station.  The name must be
        in the format ddc, where dd is the device name prefix, and c is the
        controller letter.  The following are examples of device prefixes.
        For example, the Communications Port for the first controller on
        an SGEC would be EZA.  For the second controller it would be EZB, and
        so on.

        Device Type       Prefix

        DEBNA             ET
        DEBNI             ET
        DELQA             XQ
        DELUA             XE
        DEMNA             EX
        DEQTA             XQ
        DESVA             ES
        DEUNA             XE
        PMAD              EC
        SGEC              EZ
        TGEC              TE

    Press CONTINUE to create the CSMA-CD Station, or press CANCEL to cancel
    this operation.  In either case, you will be returned to the main window.

3.3  –  DDCMP

    Press the CONTINUE button to create the DDCMP entity on the node you are
    managing, or press the CANCEL button to cancel this operation.  In either
    case, you will be returned to the main window.

3.3.1  –  Link

    Creates a DDCMP Link.  The Name of the DDCMP Link you wish to create is
    a required argument.  Select one of the Protocol modes to be used by the
    local station by single clicking on the associated radio button:

    Point      The local station is one end of a point-to-point link.
               This is the default and only supported value.

    Tributary  The local station acts as a tributary of a multipoint
               link.

    Press CONTINUE to create the DDCMP Link, or press CANCEL to cancel
    this operation.  In either case, you will be returned to the main window.

3.3.1.1  –  logical_station

    Creates a Logical Station for the DDCMP Link you have selected.  The
    Name of the Logical Station you wish to create is a required argument.

    Press CONTINUE to create the Logical Station, or press CANCEL to cancel
    this operation.  In either case, you will be returned to the main window.

3.4  –  evd

    Press the CONTINUE button to create the Event Dispatcher entity on the
    node you are managing, or press the CANCEL button to cancel this
    operation.  In either case, you will be returned to the main window.

3.4.1  –  outbound_stream

    Creates an Event Dispatcher Outbound Stream.  The Outbound Name is
    a required argument.  Maximum Buffer Size is an optional argument
    that specifies the maximum number of octets to be used for event
    processing of this stream. The current value is displayed in the
    buffer size status attribute. You can specify a size smaller than the
    implementation's default, provided it is still sufficient to hold the
    events lost event. It is recommended that you use the default buffer
    size.

    Press CONTINUE to create the Event Dispatcher Outbound Stream, or press
    CANCEL to cancel this operation.  In either case, you will be returned
    to the main window.

3.4.2  –  Relay

    The Event Dispatcher Relay entity processes events from Phase IV DECnet
    systems.

    Press the CONTINUE button to create an Event Dispatcher Relay entity on
    the node you are managing, or press the CANCEL button to cancel this
    operation.  In either case, you will be returned to the main window.

3.4.3  –  Sink

    An Event Dispatcher Sink entity represents a sink.  A sink manages
    incoming connections and filters incoming events.  Each sink maintains
    a filter that is applied to all streams that are assigned to that link.

    The Sink Name is a required argument specifying a simple name to be
    assigned to the sink.

    The Maximum Buffer Size is an optional argument that specifies the
    maximum number of octets to be used for event processing of this sink.
    The current value is displayed in the buffer size status attribute.
    You can specify a size smaller than the implementation's default,
    provided it is still sufficient to hold the events lost event. If the
    value specified in this argument is inadequate for the events lost
    event, an insufficient resources exception is returned.

    Press the CONTINUE button to create an Event Dispatcher Sink entity on
    the node you are managing, or press the CANCEL button to cancel this
    operation.  In either case, you will be returned to the main window.

3.5  –  FDDI

    Press the CONTINUE button to create the FDDI entity on the node you
    are managing, or press the CANCEL button to cancel this operation.
    In either case, you will be returned to the main window.

3.5.1  –  Station

    Creates an FDDI Station.  The required arguments are:

     o  Station Name

        The name of the FDDI Station you wish to create.  For example,
        FDDI-0.

     o  Communication Port

        The system device name assigned to this station.  The name must be
        in the format ddc, where dd is the device name prefix, and c is the
        controller letter.  Below are some examples of device prefixes.
        For example, the Communications Port for the first controller on
        a DEMFA would be FXA.

        Device Type       Prefix

        DEMFA             fx
        DEFZA             fc

    Press CONTINUE to create the FDDI Station, or press CANCEL to cancel
    this operation.  In either case, you will be returned to the main window.

3.6  –  FRAME

    Press the CONTINUE button to create the FDDI entity on the node you
    are managing, or press the CANCEL button to cancel this operation.
    In either case, you will be returned to the main window.

3.6.1  –  Link

    Creates a FRAME Link.  The name of the FRAME Link, the control mode, and
    the protocol are required arguments.

    CONTROL MODE

       Control mode in which the link operates.  This argument determines the
       value of the contol mode characteristic.  The default is point-to-point.

          multipoint master
          multipoint tributary
          point to point

     PROTOCOL
        Framing protocol to be used over the link. This argument determines the
        value of the procotol characteristic.

             bisync                  hdlc
             chips                   sdlc
             ddcmp                   swift
             genbyte

3.7  –  HDLC

    Press the CONTINUE button to create the HDLC entity on the node you
    are managing, or press the CANCEL button to cancel this operation.
    In either case, you will be returned to the main window.

3.7.1  –  Link

    Creates an HDLC Link.  The Name of the HDLC Link you wish to create is
    a required argument.

    The profile is an optional argument.  It is a latin1 string of
    information that can be used when the HDLC protocol is dependent on
    network subscription time commitments pertinent to the Data Link layer.
    When specified, the values of some link characteristics may be
    overridden. This argument determines the value of the profile
    characteristic. The default value of this argument is a null string,
    meaning that no profile is used.

    The Link Type specifies the operational mode of the HDLC link,
    determining how the logical station operates. This value is negotiated
    with the remote station.  This argument determines the value of the link
    type characteristic.  Select the appropriate radio button:

    Balanced    The logical station operates in asynchronous response
                balanced mode. This is the default value of the
                argument.

    Primary     The logical station is the primary and operates in
                normal response mode.

    Secondary   The logical station is a secondary and operates in
                normal response mode.

    Press CONTINUE to create the HDLC Link, or press CANCEL to cancel
    this operation.  In either case, you will return to the main window.

3.7.1.1  –  logical_station

    Creates a Logical Station for the HDLC Link you have selected.  The
    name of the Logical Station you wish to create is a required argument.

    Press CONTINUE to create the Logical Station, or press CANCEL to cancel
    this operation.  In either case, you will be returned to the main window.

3.8  –  Modem

    Press the CONTINUE button to create the MODEM entity on the node you
    are managing, or press the CANCEL button to cancel this operation.

    In either case, you will be returned to the main window.

3.8.1  –  Line

    Creates a MODEM Connect Line.  The line name, communications mode,
    communication port, duplex, and profile are required arguments.

    LINE NAME
       Name to associate to this line.

    COMMUNICATIONS MODE
       Communications method used on the link.  This argument determines the
       value of the communications mode characteristic.  The default value is
       taken from the device capability.  If that is unknown the default is
       synchronous.

    COMMUNICATION PORT
       Name of the communications port to which the communications line is
       connected.  This argument determines the value of the communications port
       characteristic.

    DUPLEX
       Specifies whether the line is full-duplex or half-duplex.  This argument
       determines the value of the duplex characteristic.

    MODE
       The method of startloop used on this line.

    Press the CONTINUE button to create the MOP Circuit entity, or press
    the CANCEL button to cancel this operation.  In either case, you will
    return to the main window.

3.9  –  MOP

    Pressing the CONTINUE button will create the MOP entity on the node you
    are managing.

    A NET$MOP process must already be present on the system before you can
    successfully create the MOP entity.  If a NET$MOP process does not
    exist, you can start MOP using the following command:

    $ @SYS$SYSTEM:STARTUP NETWORK MOP

    The NET$STARTUP_MOP system logical should be defined in
    SYS$MANAGER:NET$LOGICALS.COM if you want to automatically start up MOP
    when the system reboots.  See the SYS$MANAGER:NET$LOGICALS.TEMPLATE
    file if your SYS$MANAGER:NET$LOGICALS.COM file does not already exist.

    Pressing the CANCEL button will dismiss the window with no action taken.

3.9.1  –  Circuit

    Creates a MOP Circuit entity that represents a data link circuit on
    which MOP services are available.  Both the Circuit Name and the
    Circuit Type are required arguments.  An example of a Circuit Name
    is CSMACD-0.  An example of a Circuit Type is CSMA-CD.

    Press the CONTINUE button to create the MOP Circuit entity, or press
    the CANCEL button to cancel this operation.  In either case, you will
    return to the main window.

3.9.2  –  Client

    Creates a MOP Client entity.  A MOP Client entity is a set of default
    characteristics used by the MOP functions Dump Server, Load Server, Load
    Requester, Loop Requester and Console Requester.  When a command or
    request for one of these services does not supply all of the required
    arguments, the values stored by in the Client entity are used to
    perform the operation.

    The Client Name argument is a required argument.

    Press the CONTINUE button to create the MOP Client entity with its
    default values, or press the CANCEL button to cancel this operation.
    In either case, you will return to the main window.

3.10  –  nsp

    Press the CONTINUE button to create the NSP Transport entity on the
    node you are managing, or press the CANCEL button to cancel this
    operation.  In either case, you will be returned to the main window.

3.11  –  OSAK

     Press the CONTINUE button to create the OSAK Transport entity on the
     node you are managing, or press the CANCEL button to cancel this
     operation.  In either case, you will be returned to the main window.

3.11.1  –  application

    Creates an OSAK Application. Press the OK button to create the OSAK
    Application entity, or press the CANCEL button to cancel this operation.
    In either case, you will return to the main window.

3.11.2  –  invocation

    Creates an OSAK Application.  Press the OK button to create the OSAK
    Application Invocation entity, or press the CANCEL button to cancel this
    operation.  In either case, you will return to the main window.

3.12  –  osi_transport

    Press the CONTINUE button to create the OSI Transport entity on the
    node you are managing, or press the CANCEL button to cancel this
    operation.  In either case, you will be returned to the main window.

3.12.1  –  Application

    Creates an OSI Transport Application.  An OSI Transport Application
    entity stores information about an end user that is activated for
    receipt of an incoming connection request when the request contains
    that end user's name in its Destination Name field.

    The following is a required argument:

    o   Application Name

        Simple name to be assigned to the application.

    The following arguments are optional:

    o   Filename

        The name of the program to be invoked upon receipt of a connect
        request containing a TSEL matching the "Called TSELS" attribute
        of the Application entity.

    o   Username

        The user name portion of the access control information that
        identifies the account under with the application is to run.
        If invalid information or no user name is specified, system
        defaults are used to select the user.

    Press the OK button to create the OSI Transport Application entity,
    or press the CANCEL button to cancel this operation.  In either case,
    you will return to the main window.

3.12.2  –  Template

    An OSI Transport Template entity provides a collection of
    characteristics that supply default values for certain parameters that
    influence the operation of a port on a transport connection.

    One template, with the reserved identifier "default", is automatically
    created when the OSI Transport entity is created.  This template is
    used by default when a user does not specify a template identifier
    in a call to establish a connection.  The "default" template is also
    used to determine the initial values for the attributes of any new
    OSI Transport Template entity you create.

    The OSI Template Name is a required argument.

    Press the CONTINUE button to create the OSI Transport Template entity,
    or press the CANCEL button to cancel this operation.  In either case,
    you will return to the main window.

3.13  –  Routing

    Creates the Routing entity.

    The required arguments are:

     o  Protocols

        Protocols supported by this router. The value of this argument is
        a set containing either or both of the values IP or ISO8473. This
        argument determines the value of the protocols characteristic.
        The default value of this argument depends on the value of the
        type argument.

     o  Type

        Routing type for this node. This argument determines the value
        of the type characteristic attribute.

        endnode    The node is an end system.
        L1router   The node is a level 1 router.
        L2router   The node is a level 2 router.

3.13.1  –  Circuit

    Creates a Routing Circuit entity that represents a data link to another
    node.  The Circuit Name is a required argument.  Select the Circuit Type
    radio button that describes that circuit.

    Press the CONTINUE button to create the Routing Circuit entity, or press
    the CANCEL button to cancel this operation.  In either case, you will
    return to the main window.

3.13.1.1  –  Adjacency

    Creates a Routing Circuit Adjacency entity for particular circuit you
    have selected.  A Routing Circuit Adjacency entity describes a
    neighboring node that is accessible through a particular circuit.

    The required arguments for this display are:

    o   Name

        The simple name to be assigned to the adjacency.

    o   Endnode IDs

        A set of source system IDs.  To add new Endnode IDs to this set,
        type the Endnode ID in the "End Node IDs to Add" field and push the
        ADD button.  To remove old Endnode IDs from this set, click on the
        Endnode ID you wish to remove so that it becomes highlighted, then
        push the REMOVE button.  A scroll bar will appear to the right of
        the Endnode IDs field whenever it is necessary to allow you to move
        through the list of Endnode IDs.

    o   LAN address

        The Data Link address from which the adjacency receives end
        system hellos.

    The optional argument is:

    o   Data Format

        This string describes the format of the reachable address.

    Press the CONTINUE button to create the Routing Circuit Adjacency entity,
    or press the CANCEL button to cancel this operation.  In either case, you
    will return to the main window.

3.13.1.2  –  ip_reachable_address

     create  [node node-id] routing circuit circuit-name ip reachable
             address  destination subnet-address

3.13.1.2.1  –  Arguments

 o  destination subnet-address

    Specifies the IP address and subnet mask to which this IP
    reachable address corresponds. This argument determines the
    value of the destination characteristic. Note that if the subnet
    address is for an IP host, this argument also determines the
    value of the next hop characteristic.

3.13.1.3  –  reachable_address

    create  [node node-id] routing circuit circuit-name reachable
            address simple-name address prefix address-prefix

3.13.1.3.1  –  Arguments

 o  address prefix address-prefix

    Address prefix to which this reachable address corresponds.

3.13.1.3.2  –  Identifier

 o  name

    Simple name assigned to the reachable address when it is created.

3.13.2  –  egp_group

    create  [node node-id] routing egp group group-name

 o  name

    Simple name assigned to the EGP group when it is created.

3.13.2.1  –  egp_neighbor

    create  [node node-id] routing egp group group-name egp neighbor
            neighbor-name  ip address ip-address

3.13.2.1.1  –  Arguments

 o  ip address ip-address

    The IP address of the EGP neighbor.

3.13.2.1.2  –  Identifier

 o  name

    Simple name assigned to the EGP neighbor when it is created.

3.13.3  –  ptd_neighbor

    A Routing Permitted Neighbor entity represents a neighboring node on
    a nonbroadcast circuit that is permitted to connect to this node.
    The Neighbor Name and the Node ID of the permitted neighbor are
    required arguments.

    Press the CONTINUE button to create the Routing Permitted Neighbor entity,
    or press the CANCEL button to cancel this operation.  In either case, you
    will return to the main window.

3.14  –  session_control

3.14.1  –  Application

    Creates a Session Control Application.  A Session Control Application
    entity stores information about an end user that is activated for
    receipt of an incoming connection request when the request contains
    that end user's name in its Destination Name field.

    The following is a required argument:

    o   Application Name

        Simple name to be assigned to the application.

    The following values will be set to false by default.  You can set these
    to true by pushing on their associated toggle buttons so that those
    buttons are in the "on" state (filled in):

    o   Incoming Alias

        Specifies how a particular application responds to incoming connect
        requests directed to the alias node address.  The default is to not
        allow the application to receive incoming connect requests that
        have been directed to the alias node address.

    o   Incoming Proxy

        Specifies whether to honor incoming proxy requests.  The default is
        to ignore requests to invoke proxies on incoming requests.  This
        setting on the Session Control Application entity overrides the
        setting of the same attribute on the Session Control entity.

    o   Outgoing Proxy

        Specifies the default action to execute when the user does not
        explicitly specify whether or not to invoke a proxy.  The default
        is not to invoke the proxy.  This setting on the Session Control
        Application entity overrides the setting of the same attribute on
        the Session Control entity.

    o   Outgoing Alias

        Specifies whether a particular application uses the alias node
        identifier in its outgoing connect requests.  The default is not
        to use the alias node address in its outgoing connect requests.

    o   Node Synonym

        Specifies the default form in which the remote node name is
        passed to the application.  The default is to use the fullname.
        If this toggle is turned on (i.e., Node Synonym is set to true)
        when there is no synonym available, then the fullname is used.

    The following arguments are optional:

    o   Client Name

        Identifies the name of the local user that will be activated upon
        receipt of a connect request containing a destination name
        matching one of the values in the destination names attribute.

    o   User Name

        Identifies the default account under which the application is to
        run.  If this is null, then the system defaults are used to
        select the user.

    o   Image Name

        Filename of a program to be invoked upon receipt of a connection
        request containing an address that matches one of the values
        contained in the set described by the Addresses characteristic of
        the Session Control Application entity.

    o   Incoming OSI TSEL

        The TSEL this image will accept connections for.  This is similar
        to the destination names attribute.  However, applications using
        the access point for in-connection matching do not use DNA
        Session Control protocol.

        The TSEL must be entered as a hex octet, Example: '1234'H

    o   Network Priority

    Press the OK button to create the Session Control Application entity,
    or press the CANCEL button to cancel this operation.  In either case,
    you will return to the main window.

3.14.2  –  transport_service

    Creates a Session Control Transport Service entity that stores
    information about modules in the Transport layer that support
    Session Control.

    If the NSP Transport is selected, then the '04'H Protocol ID should
    be selected, and the TSEL field is not applicable.

    If the OSI Transport is selected, then the '05'H Protocol ID should
    be selected, and the TSEL defaults to DEC0, ('DEC0'H).  The Transport
    selector is used by the OSI Transport Module to bind incoming
    connection requests to session control.

    Press the OK button to create the Session Control Transport Service
    entity, or press the CANCEL button to cancel this operation.  In either
    case, you will return to the main window.

3.15  –  x25_access

    Creates the X.25 Access entity.  The Maximum Active Ports argument is
    an optional argument.

    o  Maximum Active Ports

       The total number of ports that can be active simultaneously.  You can
       not modify this characteristic, to set it it must be supplied at create
       time.

    Press the CONTINUE button to create the X.25 Access  entity, or press
    the CANCEL button to cancel this operation.  In either case, you will
    return to the main window.

3.15.1  –  app

    Creates a X.25 Access Application entity.  The Application Name is a
    required argument.

    Press the CONTINUE button to create the X.25 Access Application entity,
    or press the CANCEL button to cancel this operation.  In either case, you
    will return to the main window.

3.15.2  –  dte

    Creates a X.25 Access DTE Class entity.  The Class Name, and Type values
    are required arguments.  The Profile value is optional.

    o  Class Name
       The name of this new DTE Class

    o  Profile

       The name of the profile that supplies the information to perform X.121
       Mapping to or from a simpel DTE address.  The profile supplies the default
       vaules for the International prefix, Local prefix, DNIC and strip DNIC

    o  Type
       The type of DTE class:

          Local  - The DTE class consists of local DTEs.
          Remote - The DTE class consists of DTEs on a remote gateway system.

    Press the CONTINUE button to create the X.25 Access DTE Class entity,
    or press the CANCEL button to cancel this operation.  In either case, you
    will return to the main window.

3.15.3  –  filter

    Creates a X.25 Access Filter entity.  The Filter Name is a required
    argument.

    Press the CONTINUE button to create the X.25 Access Filter entity,
    or press the CANCEL button to cancel this operation.  In either case, you
    will return to the main window.

3.15.4  –  reachable

    Creates a X.25 Access Reachable Address entity.  The Name and Address Prefix
    are required arguments.

    o  Name
       The Name of this new Reachable Address Entity

    o  Address Prefix

       The Address Prefix to trigger the use of DTE class and destination.

    Press the CONTINUE button to create the X.25 Access Reachable Address
    entity, or press the CANCEL button to cancel this operation.  In either
    case, you will return to the main window.

3.15.5  –  Security

3.15.5.1  –  Flt

3.15.5.2  –  rmt

3.15.6  –  template

3.16  –  x25_client

3.17  –  x25_relay

3.17.1  –  client

3.17.2  –  pvc

3.18  –  x25_server

3.18.1  –  security

3.18.2  –  client

3.19  –  x25_protocol

3.19.1  –  group

3.19.2  –  dte

3.19.2.1  –  pvc

4  –  Delete

4.1  –  Alias

    Pushing the CONTINUE button will delete the Alias entity and return you
    to the main window.   Any existing Alias Ports must be disabled and
    deleted before the Alias entity can be successfully deleted.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.1.1  –  Port

    Pushing the CONTINUE button will cause the specified Alias Port to be
    deleted from the system.  The Alias Port must be disabled before it can
    be successfully deleted.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.2  –  CSMA-CD

    Pushing the CONTINUE button will cause the CSMA-CD entity to be deleted.
    Any existing CSMA-CD Stations must be disabled and deleted before you can
    successfully delete the CSMA-CD entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.2.1  –  Station

    Pushing the CONTINUE button will cause the CSMA-CD Station entity to be
    deleted.  The CSMA-CD Station must be disabled and all ports associated
    with this station must have gone away before you can successfully delete
    this CSMA-CD Station entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.3  –  DDCMP

    Pushing the CONTINUE button will cause the DDCMP entity to be deleted.
    Any existing DDCMP Link entities must have been disabled and deleted
    before this DDCMP entity can be successfully removed.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.3.1  –  Link

    Pushing the CONTINUE button will cause the DDCMP Link entity to be
    deleted.  This DDCMP Link must be disabled, all of its Logical Stations
    must be disabled and deleted, and all ports associated with this link
    must have gone away before you can successfully delete this DDCMP Link
    entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.3.1.1  –  LOGICAL_STATION

    Pushing the CONTINUE button will cause this DDCMP Link Logical Station
    entity to be deleted.  This DDCMP Link Logical Station must be disabled
    before you can successfully delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.4  –  evd

4.4.1  –  outbound_stream

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Outbound Stream to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.4.2  –  Relay

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Relay to be deleted.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.4.3  –  Sink

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Sink to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.5  –  FDDI

    Pushing the CONTINUE button will cause the FDDI entity to be deleted.
    Any existing FDDI Stations must be disabled and deleted before you can
    successfully delete the FDDI entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.5.1  –  Station

    Pushing the CONTINUE button will cause the FDDI Station entity to be
    deleted.  The FDDI Station must be disabled and all ports associated
    with this station must have gone away before you can successfully delete
    this FDDI Station entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.6  –  FRAME

    Pushing the CONTINUE button will cause the FRAME entity to be deleted.
    Any existing FRAME links must be disabled and deleted before you can
    successfully delete the FRAME entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.6.1  –  LINK

    Pushing the CONTINUE button will cause the FRAME Link entity to be
    deleted.  The FRAME Link must be disabled and all ports associated
    with this Link must have gone away before you can successfully delete
    this FRAME Link entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.7  –  HDLC

    Pushing the CONTINUE button will cause the HDLC entity to be deleted.
    Any existing HDLC Link entities must have been disabled and deleted
    before this HDLC entity can be successfully deleted.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.7.1  –  Link

    Pushing the CONTINUE button will cause the HDLC Link entity to be
    deleted.  This HDLC Link must be disabled, all of its Logical Stations
    must be disabled and deleted, and all ports associated with this link
    must have gone away before you can successfully delete this HDLC Link
    entity.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.7.1.1  –  LOGICAL_STATION

    Pushing the CONTINUE button will cause this HDLC Link Logical Station
    entity to be deleted.  This HDLC Link Logical Station must be disabled
    before you can successfully delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.8  –  MODEM

    Pushing the CONTINUE button will cause the MODEM Connect entity to be
    deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.8.1  –  Line

    Pushing the CONTINUE button will cause the MODEM Connect Line entity to be
    deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.9  –  MOP

    Pushing the CONTINUE button will cause the specified MOP Circuit to be
    deleted from the system.  All MOP Clients must have been deleted, all
    MOP Circuits must have been disabled and deleted, and the MOP entity
    itself must be disabled before you can successfully delete MOP.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.9.1  –  Circuit

    Pushing the CONTINUE button will cause the specified MOP Circuit to be
    deleted from the system.  This MOP Circuit must be disabled before you
    can successfully delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.9.2  –  Client

    Pushing the CONTINUE button will cause the specified MOP Client to be
    deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.10  –  NSP

    Pushing the CONTINUE button will cause the NSP Transport to be deleted
    from the system.  NSP must be disabled before you can successfully delete
    it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.11  –  osi_transport

    Pushing the CONTINUE button will cause the OSI Transport to be deleted
    from the system.  OSI must be disabled before you can successfully delete
    it.

    The delete command disconnects the connection if the port direction is
    either incoming or outgoing, and deletes the port. A local transport
    disconnection event will also be generated.

    The port that represents the session control listener (local transport
    selector 'DEC0'H) is a special case and cannot be deleted. An error is
    not returned if an attempt is made to delete the session control listener.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.11.1  –  Application

    Pushing the CONTINUE button will cause the selected OSI Transport
    Application entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.11.2  –  Port

    Pushing the CONTINUE button will cause the specified OSI Transport Port
    to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.11.3  –  Template

    Pushing the CONTINUE button will cause the specified OSI Transport
    Template to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12  –  Routing

    Pushing the CONTINUE button will cause the Routing entity to be deleted
    from the system.  All Routing Circuit entities must have been disabled
    and deleted and the Routing entity itself must be disabled before you can
    successfully delete Routing.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.1  –  Circuit

    Pushing the CONTINUE button will cause the specified Routing Circuit to
    be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.1.1  –  Adjacency

    Pushing the CONTINUE button will cause the specified Routing Circuit
    Adjacency entity to be deleted from the system.  You cannot delete an
    automatic adjacency, or an adjacency on a circuit that is not a
    dynamically assigned X.25 circuit.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.1.2  –  ip_address_translation

    Pushing the CONTINUE button will cause the specified Routing Circuit IP
    Address Translation to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.1.3  –  ip_reachable_address

    Pushing the CONTINUE button will cause the specified Routing Circuit IP
    Reachable Address to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.1.4  –  reachable_address

    Pushing the CONTINUE button will cause the specified Routing Circuit
    Reachable Address to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.2  –  egp_group

    Pushing the CONTINUE button will cause the specified Routing EGP Group
    to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.2.1  –  egp_neighbor

    Pushing the CONTINUE button will cause the specified Routing EGP Group
    EGP Neighbor to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.12.3  –  permitted_neighbor

    Pushing the CONTINUE button will cause the specified Routing Permitted
    Neighbor to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.13  –  session

4.13.1  –  control

4.13.1.1  –  Application

    Pushing the CONTINUE button will cause the specified Session Control
    Application to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.13.1.2  –  backtranslation_softlink

    Pushing the CONTINUE button will cause the specified Session Control
    Backtranslation Softlink to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.13.1.3  –  Port

    Pushing the CONTINUE button will cause the specified Session Control
    Port to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.13.1.4  –  tower_maintenance

    Pushing the CONTINUE button will cause the specified Session Control
    Tower Maintenance entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.13.1.5  –  transport_service

    Pushing the CONTINUE button will cause the specified Session Control
    Transport Service to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14  –  x25_access

    Pushing the CONTINUE button will cause the X.25 Access entity to be deleted
    from the system.  X.25 Access must be disabled before you can delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.1  –  dte

    Pushing the CONTINUE button will cause the specified X.25 Access DTE Class
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.2  –  filter

    Pushing the CONTINUE button will cause the specified X.25 Access Filter
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.3  –  reachable

    Pushing the CONTINUE button will cause the specified X.25 Access Reachable
    Address entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.4  –  template

    Pushing the CONTINUE button will cause the specified X.25 Access Template
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.5  –  Security

    Pushing the CONTINUE button will cause the specified X.25 Access Security
    DTE entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.6  –  app

    Pushing the CONTINUE button will cause the specified X.25 Access Application
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.6.1  –  rmt

    Pushing the CONTINUE button will cause the specified X.25 Access Security
    DTE Remote DTE to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.14.7  –  security Flt

    Pushing the CONTINUE button will cause the specified X.25 Access Security
    Filter entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.15  –  x25_client

    Pushing the CONTINUE button will cause the X.25 Client entity to be deleted
    from the system.  X.25 Client must be disabled before you can delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.16  –  x25_relay

    Pushing the CONTINUE button will cause the X.25 Relay entity to be deleted
    from the system.  X.25 Relay must be disabled before you can delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.16.1  –  client

    Pushing the CONTINUE button will cause the specified X.25 Relay Client
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.16.2  –  pvc

    Pushing the CONTINUE button will cause the specified X.25 Relay PVC entity
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.17  –  x25_server

    Pushing the CONTINUE button will cause the X.25 Server entity to be
    deleted from the system.  X.25 Server entity must be disabled before you
    can delete it.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.17.1  –  security

    Pushing the CONTINUE button will cause the specified X.25 Server Security
    DTE entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.17.2  –  client

    Pushing the CONTINUE button will cause the specified X.25 Server Client
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.18  –  x25_protocol

    Pushing the CONTINUE button will cause the X.25 Protocol entity to be
    deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.18.1  –  group

    Pushing the CONTINUE button will cause the specified X.25 Protocol Group
    Filter entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.18.2  –  dte

    Pushing the CONTINUE button will cause the specified X.25 Protocol DTE
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

4.18.2.1  –  pvc

    Pushing the CONTINUE button will cause the specified X.25 Protocol DTE PVC
    entity to be deleted from the system.

    Pushing the CANCEL button will dismiss the window with no action taken.

5  –  Disable

5.1  –  ALIAS

5.1.1  –  Port

    Pushing the CONTINUE button will cause the specified Alias Port to be
    placed in the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.2  –  CSMA-CD

5.2.1  –  Station

    Pushing the CONTINUE button will cause the specified CSMA-CD Station
    to be placed in the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.3  –  DDCMP

5.3.1  –  Link

    Pushing the CONTINUE button will cause the specified DDCMP Link to be
    placed in the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.3.1.1  –  logical_station

    Pushing the CONTINUE button will cause the specified DDCMP Link Logical
    Station to be placed in the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.4  –  evd

    Pushing the CONTINUE button will cause the Event Dispatcher to be set
    to the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.4.1  –  outbound_stream

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Outbound Stream to be set to the disabled state.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.4.2  –  Relay

    Pushing the CONTINUE button will cause the Event Dispatcher Relay to be
    disabled.  All three Event Relay Logging entities (Console, File and
    Monitor) will be automatically deleted.  This will discontinue all
    logging of DECnet Phase IV events to the DECnet-Plus system.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.4.2.1  –  Logging

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Relay Logging entity, either Console, Monitor, or File, to be disabled.

    Disabling the Console logging will prevent Phase IV events from being
    logged to the operator console (OPA0).

    Disabling the Monitor logging will prevent Phase IV events from being
    logged to the Operator Communication Facility (OPCOM).

    Disabling the File logging will prevent Phase IV events from being
    recorded in binary format.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.4.3  –  Sink

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Sink entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.5  –  FDDI

5.5.1  –  Station

    Pushing the CONTINUE button will cause the specified FDDI Station
    entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.6  –  FRAME

    Pushing the CONTINUE button will cause the FRAME entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.6.1  –  Link

    Pushing the CONTINUE button will cause the specified FRAME Link entity
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.7  –  HDLC

5.7.1  –  Link

    Pushing the CONTINUE button will cause the specified HDLC Link entity
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.7.1.1  –  logical_station

    Pushing the CONTINUE button will cause the specified HDLC Link Logical
    Station entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.8  –  MOP

    Pushing the CONTINUE button will cause the MOP entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.9  –  Modem

5.9.1  –  line

    Pushing the CONTINUE button will cause the MODEM Connect Line entity to be
    disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.9.2  –  Circuit

    Pushing the CONTINUE button will cause the specified MOP Circuit
    entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.10  –  NSP

    Pushing the CONTINUE button will cause the NSP entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.11  –  osak

    Pushing the CONTINUE button will cause the specified OSAK entity to be
    disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.12  –  osi_transport

    Pushing the CONTINUE button will cause the OSI Transport entity to be
    disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13  –  Routing

    Pushing the CONTINUE button will cause the Routing entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13.1  –  Circuit

    Pushing the CONTINUE button will cause the selected Routing Circuit
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13.1.1  –  ip_reachable_address

    Pushing the CONTINUE button will cause the selected Routing Circuit IP
    Reachable Address to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13.1.2  –  reachable_address

    Pushing the CONTINUE button will cause the selected Routing Circuit
    Reachable Address to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13.2  –  egp_group

    Pushing the CONTINUE button will cause the selected Routing EGP Group
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.13.2.1  –  group_egp_neighbor

    Pushing the CONTINUE button will cause the selected Routing EGP Group
    EGP Neighbor to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.14  –  x25_access

    Pushing the CONTINUE button will cause the X.25 Access entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.14.1  –  app

    Pushing the CONTINUE button will cause the selected X.25 Access Application
    entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.15  –  x25_client

    Pushing the CONTINUE button will cause the X.25 Client entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.16  –  x25_relay

5.16.1  –  client

    Pushing the CONTINUE button will cause the selected X.25 Relay Client entity
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.16.2  –  pvc

    Pushing the CONTINUE button will cause the selected X.25 Relay PVC entity
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.17  –  x25_server

    Pushing the CONTINUE button will cause the X.25 Server entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.17.1  –  client

    Pushing the CONTINUE button will cause the selected X.25 Server Client
    entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.18  –  x25_protocol

5.18.1  –  dte

    Pushing the CONTINUE button will cause the selected X.25 Protocol DTE entity
    to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

5.18.1.1  –  pvc

    Pushing the CONTINUE button will cause the selected X.25 Protocol DTE PVC
    entity to be disabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

6  –  Disconnect

6.1  –  evd

6.1.1  –  outbound_stream

    Pushing the CONTINUE button will cause the disconnection of the
    specified outbound stream from its sink partner.  This will abort the
    entity's specified outbound stream connection to the sink.

    Pushing the CANCEL button will dismiss the window with no action taken.

6.1.2  –  Sink

6.1.2.1  –  inbound_stream

    Pushing the CONTINUE button will disconnect the entity's specified
    stream connection.  It disconnects the entity's stream connection
    immediately.  Event reports in transit are lost, and the sink cannot
    perform an orderly shutdown on the stream.

    Pushing the CANCEL button will dismiss the window with no action taken.

7  –  Echo

7.1  –  FDDI

7.1.1  –  Station

7.1.1.1  –  Link

    Causes the link subentity to transmit an SMT Echo request
    frame and await the response. If a response is received, it is
    displayed.

    echo  [node node-id] fddi station station-name link link-id
          target lan address timeout integer-16 data octet-string

7.1.1.1.1  –  Arguments

 o  data

    Data to transmit in echo request.

 o  target

    48-bit LAN address of the target.

 o  timeout

                           Value: 1-65535

    Timeout, in seconds, optional.

8  –  Enable

8.1  –  Alias

8.1.1  –  Port

    Pushing the CONTINUE button will cause the specified Alias Port to be
    enabled.  When the Alias Port entity is enabled, the node becomes an
    active member of the VMScluster alias it specifies.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.2  –  CSMA-CD

8.2.1  –  Station

    Enables the specified CSMA-CD Station entity.  The MAC Address represents
    an individual medium access control address for the station.  Pushing the
    CONTINUE button will cause the specified CSMA-CD Station to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.3  –  DDCMP

8.3.1  –  Link

    Pushing the CONTINUE button will cause the specified DDCMP Link to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.3.1.1  –  logical_station

    Pushing the CONTINUE button will cause the specified DDCMP Link Logical
    Station entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.4  –  event_dispatcher

    Pushing the CONTINUE button will cause the Event Dispatcher to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.4.1  –  outbound_stream

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Outbound Stream to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.4.2  –  relay

    Pushing the CONTINUE button will cause the Event Dispatcher Relay to be
    enabled so that events from DECnet Phase IV systems will be processed
    and posted into the DECnet-Plus logging system.

    Enabling the Event Dispatcher Relay will automatically create and
    enable the three Event Dispatcher Relay Logging entities (Console,
    File and Monitor).  If you wish, each of these logging entities can
    be disabled and reenabled individually.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.4.2.1  –  Logging

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Relay Logging to be enabled (either Console, Monitor or File).

    Enabling the Console logging will cause Phase IV events to be logged
    to the operator console (OPA0).

    Enabling the Monitor logging will cause Phase IV events to be logged
    to the Operator Communication Facility (OPCOM).

    Enabling the File logging will cause Phase IV events to be recorded
    in binary format.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.4.3  –  Sink

    Pushing the CONTINUE button will cause the specified Event Dispatcher
    Sink to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.5  –  FDDI

8.5.1  –  Station

    Pushing the CONTINUE button will cause the specified FDDI Station to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.6  –  FRAME

    Pushing the CONTINUE button will cause the FRAME entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.6.1  –  Link

    Pushing the CONTINUE button will cause the specified FRAME Link to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.7  –  HDLC

8.7.1  –  Link

    Pushing the CONTINUE button will cause the specified HDLC Link to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.7.1.1  –  logical_station

    Pushing the CONTINUE button will cause the specified HDLC Link Logical
    Station to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.8  –  MODEM

8.8.1  –  line

    Pushing the CONTINUE button will cause the Modem Connect Line entity to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.9  –  MOP

    Pushing the CONTINUE button will cause the MOP entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.10  –  nsp

    Pushing the CONTINUE button will cause the NSP entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.11  –  Osak

    Pushing the CONTINUE button will cause the specified OSAK entity to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.12  –  osi_transport

    Pushing the CONTINUE button will cause the OSI Transport entity to be
    enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13  –  Routing

    Pushing the CONTINUE button will cause the Routing entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13.1  –  Circuit

    Pushing the CONTINUE button will cause the specified Routing Circuit to
    be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13.1.1  –  ip_reachable_address

    Pushing the CONTINUE button will cause the specified Routing Circuit IP
    Reachable Address to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13.1.2  –  reachable_address

    Pushing the CONTINUE button will cause the specified Routing Circuit
    Reachable Address to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13.2  –  egp_group

    Pushing the CONTINUE button will cause the specified Routing EGP Group
    to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.13.2.1  –  egp_neighbor

    Pushing the CONTINUE button will cause the specified Routing EGP Group's
    EGP Neighbor to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.14  –  session

    Pushing the CONTINUE button will cause the Session Control Entity
    to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.15  –  x25_access

    Pushing the CONTINUE button will cause X.25 Access entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.16  –  app

    Pushing the CONTINUE button will cause the specified X.25 Access Application
    entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.17  –  x25_client

    Pushing the CONTINUE button will cause the specified X.25 Client entity
    to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.18  –  x25_relay

8.18.1  –  client

    Pushing the CONTINUE button will cause the specified X.25 Relay Client
    entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.18.2  –  pvc

    Pushing the CONTINUE button will cause the specified X.25 Relay PVC entity
    to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.19  –  x25_server

    Pushing the CONTINUE button will cause the X.25 Server entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.19.1  –  client

    Pushing the CONTINUE button will cause the specified X.25 Server Client
    entity to be enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

8.20  –  x25_protocol

8.20.1  –  dte

    Pushing the CONTINUE button will cause the specified X.25 Protocol DTE
    entity enabled.

    Pushing the CANCEL button will dismiss the window with no action taken.

9  –  enable_disable

9.1  –  MOP

9.1.1  –  Circuit

    Toggle buttons in the on state (filled in) represent those MOP
    functions enabled for the circuit.  Toggle buttons in the off state
    (empty) represent those MOP functions disabled for the circuit.

    To enable a function, click on the associated toggle button until that
    button is in the on state.

    To disable a function, click on the associated toggle button until that
    button is in the off state.

    Once you have determined that all the toggle buttons are in their proper
    states, press the CONTINUE button to cause the appropriate Enable and
    Disable commands to be issued.  Or press the CANCEL button to cancel the
    operation.  In either case, you will be returned to the main window.

9.2  –  Node

    Toggle buttons in the on state (filled in) represent those functions
    enabled for the Node.  Toggle buttons in the off state (empty) represent
    those functions disabled for the Node.  To enable a function, click on
    the associated toggle button until that button is in the on state.
    To disable a function, click on the associated toggle button until that
    button is in the off state.  The functions are:

    Address        Enables the address watcher function. Enabling
    Watcher        this function allows the node to update its
                   address identifier when a change of address is
                   detected.

                   Disabling this function causes the state attribute
                   to be set to off, but the node can still respond to
                   management through its CMIP interface.

    CMIP           Enabled automatically by the software. This
    Listener       function permits the node to respond to management
                   through its CMIP listener interface.

    Once you have determined that all the toggle buttons are in their proper
    states, press the CONTINUE button to cause the appropriate enable and
    disable commands to be issued.  Or press the CANCEL button to cancel the
    operation.  In either case, you will be returned to the main window.

10  –  Getnif

10.1  –  FDDI

10.1.1  –  Station

10.1.1.1  –  Link

    Causes the link subentity to transmit a SMT NIF (Neighbor
    Information) request frame and await the response. If a response
    is received, it is displayed.

    getnif  [node node-id] fddi station station-name link link-id
            target lan address timeout integer-16

10.1.1.1.1  –  Arguments

 o  target

    48-bit LAN address of the target.

 o  timeout
                           Value: 1-65535

    Timeout, in seconds, optional.

11  –  Getsif

11.1  –  FDDI

11.1.1  –  Station

11.1.1.1  –  Link

    Causes the link subentity to transmit a SMT SIF (Station
    Information) request frame and await the response. If a response
    if received, it is displayed.

    getsif  [node node-id] fddi station station-name link
            link-id target lan address timeout integer-16 type
                                                          configuration
                                                          operation

11.1.1.1.1  –  Arguments

 o  target

    48-bit LAN address of the target.

 o  timeout
                           Value: 1-65535

    Timeout, in seconds, optional.

 o  type

                           Value: Configuration or operation

    SIF configuration or SIF operation request.

12  –  Limit

12.1  –  HDLC

12.1.1  –  Link

12.1.1.1  –  logical_station

    Limits the specified HDLC Link Logical Station exclusively to
    unsequenced data service.

13  –  Load

13.1  –  MOP

13.1.1  –  Circuit

    Initiates a downline load from the node you are managing to
    a target system.  If you optionally chose to enter a Client name
    in the previous menu, the default load parameters for this operation
    were obtained by looking up the information for that MOP Client, and
    those parameters are present in the current display.

    The required arguments for this load operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit you have currently selected for the load operation.

     The optional arguments for this load operation are:

     o  Client

        A client entity to be used for this operation, if you provided one
        in the previous display.

     o  Management Image

        A file containing initialization data for the node; data is
        encoded in a product-specific format. (Also see the script file
        argument.) This argument may be required by the target system.

     o  Script File

        A file containing initialization data for the node; data is
        encoded as a sequence of network management commands in CMIP
        form. (Also see the management image argument.) This argument may
        be required by the target system.

     o  Secondary Loader

        Specifies the name of a second file containing the software to
        be downline loaded. This argument may be required by the target
        system.

     o  System Image

        Specifies the file containing the system image to be downline
        loaded. This argument is required for LAN circuits. If you do not
        supply this information as an argument for this command, you must
        specify a client set of parameters to provide this data. See the
        client argument.

     o  Tertiary Loader

        Specifies the name of a third file containing the software to
        be downline loaded. This argument may be required by the target
        system.

     o  Verification

        Is a hex string that must match a verification code at the receiving
        system in order to trigger the bootstrap mechanism so that the
        downline load can be performed.  The default is '0000000000000000'H,
        or %x00-00-00-00-00-00-00-00.

    Pressing the OK button will cause the load command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No load
    command will be issued.

13.1.2  –  Client

    Initiates a downline load from the node you are managing to
    a target client system.

    The required arguments for this load operation are:

     o  Address

        The LAN address of the target node on circuit named in the circuit
        argument.

     o  Circuit

        The MOP circuit over which the load operation is to occur.

     The optional arguments for this load operation are:

     o  Management Image

        A file containing initialization data for the node; data is
        encoded in a product-specific format. (Also see the script file
        argument.) This argument may be required by the target system.

     o  Script File

        A file containing initialization data for the node; data is
        encoded as a sequence of network management commands in CMIP
        form. (Also see the management image argument.) This argument may
        be required by the target system.

     o  Secondary Loader

        Specifies the name of a second file containing the software to
        be downline loaded. This argument may be required by the target
        system.

     o  System Image

        Specifies the file containing the system image to be downline
        loaded. This argument is required for LAN circuits. If you do not
        supply this information as an argument for this command, you must
        specify a client set of parameters to provide this data. See the
        client argument.

     o  Tertiary Loader

        Specifies the name of a third file containing the software to
        be downline loaded. This argument may be required by the target
        system.

     o  Verification

        Is a hex string that must match a verification code at the receiving
        system in order to trigger the bootstrap mechanism so that the
        downline load can be performed.  The default is '0000000000000000'H,
        or %x00-00-00-00-00-00-00-00.

    Pressing the OK button will cause the load command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No load
    command will be issued.

14  –  Loop

14.1  –  Loopback application

    Starts a loop test between the loopback applications on the
    specified source and destination nodes. The node keyword
    specifies the node from which the loop messages are sent. If
    you omit this keyword, the test is performed from the node on
    which you issue the loop command. The name or address argument
    specifies the node whose loop mirror is used to reflect the
    messages back to the originator. Specify either the name or
    address (but not both).

                                               address tower-set
                                               count integer
    loop  [node node-id] loopback application  format hex-string
                                               length integer
                                               name full-name

14.1.1  –  Characteristics

 o  address tower-set

    Number of the destination for loopback messages, in the form
    of a protocol tower. Specify either this argument or the name
    argument.

 o  count integer

    Default: 1             Value: 0-4294967295

    Number of loop messages to be sent to the loop mirror. The test
    is complete when this number of loop messages has been reflected
    back by the loop mirror.

 o  format hex-string

    Default: 55            Value: 00-FF

    Content of the data field of a loop message. Enter a pair of
    hexadecimal digits. Each octet in the data field of a loop
    message has this value.

 o  length integer

    Default: 40            Value: 0-65534

    Length, in octets, of the data field in each loop message.

 o  name full-name

    DNS name of the node to which loopback messages are sent. Specify
    either this argument or the address argument, but not both.

14.2  –  MOP

14.2.1  –  Circuit

    Performs a loop operation with another system.  If you optionally
    chose to enter a Client Name in the previous menu, the default loop
    parameters for this operation were obtained by looking up the
    information for that MOP Client, and those parameters are present in
    the current display.

    The required arguments for this loop operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit you have currently selected for the loop operation.

     The optional arguments for this loop operation are:

     o  Client

        A client entity to be used for this operation, if you provided one
        in the previous display.

     o  Count

        An integer representing the number of messages to be looped.
        On failure of the loop test, a the count of messages
        successfully looped will be displayed.

     o  Format

        Value of each byte in the test data part of each loop message.
        The default results in alternating 0 and 1 bits.

     o  Length

        Integer representing length of the test data part of each loop
        message. The maximum and minimum permitted values depend on the
        particular data link in use.

     o  Assistance Type

        Degree of loopback assistance required, for LAN circuits only.
        Valid values are none, transmit, receive, and full.

     o  Assistant Address

        LAN address to be used as a loopback assistant. The involvement
        of the assistant depends on the assistance type parameter. For
        assistance of type none, no assistant is needed, and is ignored
        if specified. For other values, an assistant is required. If not
        specified, an assistant is located by first sending a request to
        the loopback assistant multicast address.

     o  Assistant System

        A MOP Client entity, from which an assistant address is obtained.
        Meaningful for LAN circuits only, see assistant address.

    Pressing the OK button will cause the loop command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No loop
    command will be issued.

14.2.2  –  Client

    Performs a loop operation with the specified client system.

    The required arguments for this loop operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit over which this loop operation is to be performed.

     The optional arguments for this loop operation are:

     o  Count

        An integer representing the number of messages to be looped.
        On failure of the loop test, a the count of messages
        successfully looped will be displayed.

     o  Format

        Value of each byte in the test data part of each loop message.
        The default results in alternating 0 and 1 bits.

     o  Length

        Integer representing length of the test data part of each loop
        message. The maximum and minimum permitted values depend on the
        particular data link in use.

     o  Assistance Type

        Degree of loopback assistance required, for LAN circuits only.
        Valid values are None, Transmit, Receive, and Full.

     o  Assistant Address

        LAN address to be used as a loopback assistant. The involvement
        of the assistant depends on the assistance type parameter. For
        assistance of type none, no assistant is needed, and is ignored
        if specified. For other values, an assistant is required. If not
        specified, an assistant is located by first sending a request to
        the loopback assistant multicast address.

     o  Assistant System

        A MOP Client entity, from which an assistant address is obtained.
        Meaningful for LAN circuits only, see assistant address.

    Pressing the OK button will cause the loop command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No loop
    command will be issued.

15  –  Query

15.1  –  MOP

15.1.1  –  Circuit

    Initiates an XID exchange between the system you are managing and the
    system specified by the LAN Address below.  If you optionally
    chose to enter a Client Name in the previous menu, the default query
    parameters for this operation were obtained by looking up the
    information for that MOP Client, and those parameters are present in
    the current display.

    The required arguments for this query operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP Circuit entity you have currently selected for the query
        operation.

     The optional arguments for this query operation are:

     o  Client

        A client entity to be used for this operation, if you provided one
        in the previous display.

     o  SAP

        An octet representing the Service Access Point (on the target system)
        to which the XID message is to be sent.

    Pressing the OK button will cause the query command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No query
    command will be issued.

15.1.2  –  Client

    Initiates an XID exchange between the system you are managing and the
    system specified by the LAN Address below.

    The required arguments for this query operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP Circuit over which the query operation is to be performed.

     The optional argument for this query operation is:

     o  SAP

        An octet representing the Service Access Point (on the target
        system) to which the XID message is to be sent.

    Pressing the OK button will cause the query command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No query
    command will be issued.

16  –  Rename

16.1  –  Node

     Changes the node's name within the node and does not affect
     the name server directly. It uses the new name and an immediate
     "keep me here" transaction with the name servers which then update
     themselves based on the node's new name.

     The node's new fullname is a required argument.

     Pressing the CONTINUE button will cause the node to be renamed.
     Pressing the CANCEL button will dismiss the window with no rename
     action taken.

17  –  Reset

17.1  –  evd

17.1.1  –  outbound_stream

    Pushing the CONTINUE button resets the catchall, specific, and global
    filters to the default value for the specified Event Dispatcher
    Outbound Stream entity. It causes these filters to be reset to the
    values they had when the entity was created. It is equivalent to
    setting the values for these filters to their defaults.

    Pushing the CANCEL button dismisses the window, and no reset action
    is taken.

17.1.2  –  Sink

    Pushing the CONTINUE button resets the catchall, specific, and global
    filters to the default value for the specified Event Dispatcher Sink
    entity. It causes these filters to be reset to the values they
    had when the entity was created. It is equivalent to setting the
    values for these filters to their defaults.

    Pushing the CANCEL button dismisses the window, and no reset action
    is taken.

18  –  Shutdown

18.1  –  event_dispatcher

18.1.1  –  outbound_stream

    Pushing the CONTINUE button requests an orderly shutdown of the
    connection between the specified Event Dispatcher Outbound Stream
    entity and the sink partner. The shutdown directive attempts an
    orderly shutdown of the connection in cooperation with the sink.

    Pushing the CANCEL button dismisses the window, and no shutdown
    action is taken.

19  –  Test

19.1  –  evd

    Pushing the CONTINUE button causes an event be logged to test the
    entire event logging subsystem.  This tests the complete event
    logging system from entity to manager, causing the test requested
    event to be logged.

    Pushing the CANCEL button dismisses the window, and no test
    action is taken.

19.2  –  MOP

19.2.1  –  Circuit

    Initiates an XID test between the system specified by the LAN
    Address described below.  If you optionally chose to enter a
    Client Name in the previous menu, the default test parameters for
    this operation were obtained by looking up the information for that
    MOP Client, and those parameters are present in the current display.

    The required arguments for this test operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit you have currently selected for the test operation.

     The optional arguments for this test operation are:

     o  Client

        A client entity to be used for this operation, if you provided one
        in the previous display.

     o  Count

        An Integer representing the number of test messages to be sent.

     o  Format

        Value of each byte in the data part of each test message.
        The default results in alternating 0 and 1 bits.

     o  Length

        Integer representing Length of the data part of each test
        message. The maximum and minimum permitted values depend on the
        particular data link in use.

     o  SAP

        An octet representing the Service Access Point (on the target
        system) to which the XID message is to be sent.

    Pressing the OK button will cause the test command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No test
    command will be issued.

19.2.2  –  Client

19.2.2.1  –  Circuit

    Initiates an XID test between the system specified by the LAN
    Address described below.

    The required arguments for this test operation are:

     o  Address

        The LAN address of the target node on the circuit named in the
        circuit argument.

     o  Circuit

        The MOP circuit over which the test is to occur.

     The optional arguments for this test operation are:

     o  Count

        An integer representing the number of test messages to be sent.

     o  Format

        Value of each byte in the data part of each test message.
        The default results in alternating 0 and 1 bits.

     o  Length

        Integer representing Length of the data part of each test
        message. The maximum and minimum permitted values depend on the
        particular data link in use.

     o  SAP

        An octet representing the Service Access Point (on the target
        system) to which the XID message is to be sent.

    Pressing the OK button will cause the test command to be executed and
    will return control back to the main window.

    Pressing the RESET button will cause all the arguments to be reset back
    to the state they were in when you first entered this display.

    Pressing the CANCEL button will return you to the main window.  No test
    command will be issued.

20  –  Testevent

20.1  –  evd

20.1.1  –  outbound_stream

20.1.2  –  Sink

21  –  UNLIMIT

21.1  –  HDLC

21.1.1  –  Link

21.1.1.1  –  logical_station

    Pressing the CONTINUE button will enable sequenced and unsequenced
    data service for the specified Logical Station.

    Pressing the CANCEL button will dismiss the window, and no Unlimit
    action will be taken.

22  –  Update

22.1  –  session_control

22.1.1  –  backtranslation_softlink

    Pushing the CONTINUE button will update a the specified
    Backtranslation Softlink entity.

    Pushing the CANCEL button will dismiss the window, and no update
    action will be taken.

22.1.2  –  tower_maintenance

    Pushing the CONTINUE button updates the specified Tower Maintenance
    entity.

    Pushing the CANCEL button will dismiss the window, and no update
    action will be taken.
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