/STATIC
/NOSTATIC
Enables you to override the debugger's default determination of
whether a specified variable (watchpoint location) is static or
nonstatic. The /STATIC qualifier specifies that the debugger
should treat the variable as a static variable, even though
it might be allocated in P1 space. This causes the debugger
to monitor the location by using the faster write-protection
method rather than by tracing every instruction. The /NOSTATIC
qualifier specifies that the debugger should treat the variable
as a nonstatic variable, even though it might be allocated in P0
space, and causes the debugger to monitor the location by tracing
every instruction. Be careful when using these qualifiers.